![]() So without giving too much away here a little tip: "Don't look at your aim with the lasso, but look for a perfect geometrical shape to appear, as this is your moment -)". In SSR I only had to consult a video walkthrough once and that was for the lasso game, which I found quite frustrating as in my mind my aim was spot on. (Both of which I can also highly recommend, btw). It took me about 3 days to complete and that was mainly common sense and logic, unlike The Curse of Blackmoor Manor or The Ransom of the Seven Ships in which I found myself having to think out of the box a lot. ![]() The game is very challenging, but not the most difficult ND I played so far. This is also the case in SSR, but they are not as repetitive as the ones in The White Wolf of Icicle Creek, for example. How do they do it? How do HER Interactive manage to keep excelling themselves on the ND games is amazing.Īs in all ND games one has to talk, walk and explore (a lot -) ) and solve puzzles (I find that the newer the game the more puzzles there are) and sometimes one even has to do chores, which I thoroughly enjoy.
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